Baiyun unveils incentives of up to 5 million yuan for esports sector
Guangzhou's Baiyun district has unveiled a package of 11 measures to boost its esports sector, offering rewards of up to 5 million yuan ($690,000) for individuals and subsidies of up to 2 million yuan for companies, according to a policy released on March 17.
The new policy marks Baiyun's first district-level initiative tailored specifically for the esports industry, filling a long-standing policy gap and connecting provincial and municipal directives to local implementation.
It builds on the district's steady, years-long efforts to cultivate an esports ecosystem. In 2020, Baiyunhu subdistrict issued Guangzhou's first township-level esports subsidy guidelines, offering up to 250,000 yuan for events and 50,000 yuan for talent training bases. At the city level, Guangzhou has set the goal of becoming one of the world's most influential gaming and esports cities by 2030.
The measures aim to attract leading esports enterprises, clubs and professionals. They are also designed to plug directly into the aforementioned broader municipal ambition, and support the launch of the Guangzhou International Esports Center—the city's first professional esports venue—scheduled to begin operations in the first half of the year.
Lin Yunfan, president of the Guangzhou Esports Industry Association, sees this policy mix as a game-changer.
"This isn't just about cash rewards; it's about building a complete ecosystem at an unprecedented scale," Lin said in an interview. "The combination of this precision policy with a professional venue creates a magnetic field for the whole industry chain—from R&D and content creation to live events—to converge in one district."

Guangzhou International Esports Center. [Photo/WeChat account: gz_baiyunfabu]
Talent development is a central pillar of the policy. Professional clubs that relocate to Baiyun and compete under the name "Guangzhou" or "Guangzhou Baiyun" in major domestic and international tournaments are eligible for annual subsidies of up to 2 million yuan, with additional bonuses tied to competitive performance.
Liu Jingwen, vice president of Public Affairs at Quwan Network Technology, noted that the policy will lower the operational stress of esports clubs.
"It makes Baiyun a very serious contender for any top club's headquarters," Liu added.

Guangzhou International Esports Center. [Photo/WeChat account: gz_baiyunfabu]
Individual incentives are also highlighted. Top-performing players, including international and national champions, as well as senior executives from well-known clubs, can access a range of support through local talent programs.
To strengthen the talent pipeline, institutions offering esports-related programs may receive one-off subsidies of up to 500,000 yuan to train professionals in event operations, commentary and technical services.
The policy further supports infrastructure and event hosting. Newly built or upgraded venues that meet recognized standards can receive subsidies of up to 5 million yuan. Organizers of major international and national tournaments are eligible for annual funding of up to 3 million yuan and 2 million yuan, respectively.
By pairing financial incentives with infrastructure investment, Baiyun is positioning itself as a growing hub for esports development in southern China.







